Thursday, February 24, 2011
End of an Era - The Brig Passes On
Very sad news of the death of Nicholas Courtney - the actor who played Brigadier Lethbridge-Stewart in the classic Doctor Who series.
He will be greatly missed, especially as he was playing the delightful Detective Lionheart in the Cosmic Hobo audio series - the Scaryfiers.
God Speed Ye, Nick!
Saturday, September 11, 2010
Doctor Who: Addendum
This week's Friday Pal's Night featured a Doctor Who battle which took a fatalistic turn - our boy Eljay was controlling the Earth Federation crew when he found himself surrounded, with a primed self-destruct mechanism, and being rapidly cut down by Dalek forces.
The result?
This brought the game to a surprising and rather abrupt end. Several of the other players were a bit put out, as the Loyalist Daleks were making great progress and had the Doctor and his faction fleeing before them.
Davros had just exterminated the last of the Movellans. We were looking forward to the great Dalek vs. Davros faction fight.
And then Eljay found the jolly, candy-like button and decided on "Boom Today".
I will have to add a scenario rule that the Earth crew must make a morale check before terminating the station and all onboard it.
Post-Game Thought:
The big surprise was the effect 50+ doors have on a firefight. Players would position their figures to open a door, blast away with the rest of the faction, and use another figure to close the door at the end of their activation - cutting off the line-of-sight. We'll be adopting a rule that a doorway must remain either open or closed for an entire turn.
And we're resolved to keep Eljay away from the Scenario-Eraser button. Ω
The result?
![]() |
SURPRISE! |
Davros had just exterminated the last of the Movellans. We were looking forward to the great Dalek vs. Davros faction fight.
And then Eljay found the jolly, candy-like button and decided on "Boom Today".
I will have to add a scenario rule that the Earth crew must make a morale check before terminating the station and all onboard it.
Post-Game Thought:
![]() |
In this pic alone there are 15 doors - can you find them all? |
The big surprise was the effect 50+ doors have on a firefight. Players would position their figures to open a door, blast away with the rest of the faction, and use another figure to close the door at the end of their activation - cutting off the line-of-sight. We'll be adopting a rule that a doorway must remain either open or closed for an entire turn.
And we're resolved to keep Eljay away from the Scenario-Eraser button. Ω
Sunday, September 5, 2010
Death to Davros!
As previously mentioned, I’ve been painting up 28mm Doctor Who miniatures and having quite a bit of fun with them.
Back in July, I ran a scenario based on the 1984 Doctor Who episode “Resurrection of the Daleks”, where the Daleks rescue their creator, Davros, from an Earth Federation prison-station so that he can help them develop a defence for an anti-Dalek bio-weapon, developed by their android opponents, the Movellans.
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Davros Faction |
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Dalek Loyalists |
Two of the other players were familiar with the Doctor Who TV programme: to the evil Dr. Goldwyrm (Mike L.) I gave the Movellan Hottie Hit Squad.. These are the spoiler faction, and he used them to great effect, all events considered.
To Rich J. (of Rattrap Games) I gave the Doctor Faction, being fairly confidant that Rich would do the Doctor justice, and he did not disappoint.
To Rich J. (of Rattrap Games) I gave the Doctor Faction, being fairly confidant that Rich would do the Doctor justice, and he did not disappoint.
We were using Graeme Dawson’s Doctor Who Miniature Rules. These are fast playing and use simple ID cards, removing the need for rosters. Most figures are eliminated if they take a wound (hi-tech Zap-O-Tronic rays) with a few of the tougher models taking two or even three hits to eliminate.
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The Doctor and Companions |
The game itself played well – Davros was immediately put on the spot when the Movellans raced toward his laboratory and the Loyalist Daleks trundled (slowly) in the same direction; attacking the station’s control room in the process.
The Doctor’s faction left the area of the TARDIS and beat the Dalek Troopers to the control room. The Doctor convinced the Earth Federation crew that he was there to help, and a stunningly high roll didn’t hurt either.
While the crew hunkered down behind the control consoles, Dalek Troopers rushed the control room. In the general firefight, a Dalek trooper and a crewman went down. The Doctor took cover, and that is when the Dalek agent, Stien, who had been traveling with the Doctor, decided to break his cover and capture the Doctor (Cue cliffhanger end theme)...
![]() |
EXTERMINATE! |
This triggered a Movellan morale test, as they had just taken 50% casualties. Nothing beats a badly rolled die, and the two surviving Movellans, having failed the test, had to withdraw their spandex-clad bottoms to the transmat.

Once again, Fate just can’t stand disco androids - Davros was able to make his saving roll and back away from the virus grenade blast radius, pinning him against the wall.
![]() |
Stien Attacks! |
As Stien fought against the confusion in his mind, the main Dalek assault force with Commander Lytton burst into the Control Room. By now, the Doctor was coordinating with the Earth Federation crew and adding Turlough and Stien to the mix, was able to mount a serious defence of the control room. A Loyalist Dalek blew up, causing a morale check on the Dalek side.
![]() | |
Where is Davros? |
![]() |
So, we meet again, DOCTOR! |
With the station crew supporting him, the Doctor was able to cause the Davros Dalek Troopers to fail morale, and using the Doctor’s intrinsic extra activation, was able to burst into Davros’ boot cupboard and capture the evil genius. I ruled the Doctor/Earth Federation had won, with Davros scoring a minor victory (survival, albeit still incarcerated) with a Dalek and Movellan loss. Good dramatic stuff that – the ratings bean-counters will be pleased.
Post Game Thoughts:
I really like the Graeme Dawson rules. The entire game was fought to a satisfactory conclusion in about 2 hours. I do like a game that plays quickly, and Graeme’s rules deliver.
Play can be further sped up using initiative cards, just five will cover all the factions. Excellent idea, and thank you Dr. Goldwyrm.
We'll be trying this scenario again eventually. It will be interesting to see how these small tweaks affect the overall scenario. Ω
Thursday, July 8, 2010
Wednesday, June 30, 2010
Down the 28mm Rabbit Hole
After slogging away at my 15mm African terrorists for Rhodesia, and working on a new mini scenario for Travellercon, I decided to paint a few 28mm Doctor Who miniatures. This began as a response to a request for articles for Ragnarok magazine and has now blossomed into a mini-spree.
I’m surprised these painted as fast as they did. After struggling with 15mm, these were the proverbial breeze. It’s handy to have a painting guide on line – the various episodes of Doctor Who are available on You Tube. The miniatures are available from Black Tree Design, and I’ve been having nothing but good service from Black Tree, USA.
Ragnarok is the magazine of the Society of Fantasy and Science Fiction Wargamers, and Doctor Who seemed to fit the beer and crisps approach that the SFSFW seem to prefer.
First off the blocks are some Dalek Troopers, led by Commander Lytton, a mercenary from Rifton IV. When the Daleks began to lose their war against the Movellans, they were required to hire human mercs.

Next is Davros, creator of the Daleks. Crippled by a dirty shell during the Kaled-Thal War.

The Daleks are actually figures I painted some years ago to torture my Traveller and Star Wars rpg players. They were from the Citadel plastics line.
Plans are to post some pictures of the Movellans, the #1 enemy of the Daleks, next. They're painted, but first I need to go back and detail their exotic eye make up.
Ω
I’m surprised these painted as fast as they did. After struggling with 15mm, these were the proverbial breeze. It’s handy to have a painting guide on line – the various episodes of Doctor Who are available on You Tube. The miniatures are available from Black Tree Design, and I’ve been having nothing but good service from Black Tree, USA.
Ragnarok is the magazine of the Society of Fantasy and Science Fiction Wargamers, and Doctor Who seemed to fit the beer and crisps approach that the SFSFW seem to prefer.
First off the blocks are some Dalek Troopers, led by Commander Lytton, a mercenary from Rifton IV. When the Daleks began to lose their war against the Movellans, they were required to hire human mercs.

Next is Davros, creator of the Daleks. Crippled by a dirty shell during the Kaled-Thal War.

The Daleks are actually figures I painted some years ago to torture my Traveller and Star Wars rpg players. They were from the Citadel plastics line.
Plans are to post some pictures of the Movellans, the #1 enemy of the Daleks, next. They're painted, but first I need to go back and detail their exotic eye make up.
Ω
Wednesday, March 24, 2010
Blame it on Clambo
This past Cold Wars I had the opportunity to play in Mark K.’s (of Daddy's Little Men fame) Saturday FireForce game, using 15mm figures and a modified StarGrunt II rules system.
As a result, I am now consumed with a desire to start a new period - 15mm Africa Wars, and yes, my sympathies are firmly with the colonial powers.
Actually, it was my objection to the phrase "Colonial Power" when applied to Rhodesia during Mark’s game briefing that saw me "assigned" to the Rhodesian Light Infantry command, with Megz (and another player) getting saddled with the ZANLA forces. The short end of the stick, indeed.
There were two other players on the side of the elected
The scenario was pretty basic - ZANLA was interloping Rhodesian territory, intent on burning a church, and the Rhodesians wanted to kill them.
Mark did a fine job of combining GZG’s StarGrunt II with Too Fat Lardies’ B’Maso!. Both sides moved about using "blinds" to represent hidden movement.
The game was fairly low-key as far as action goes, though colonial
Up to that morning, I had successfully evaded spending much on wargame goodies - the two sci-fi purchases on the top of my list either didn’t come to the convention or had not brought enough stock.
This changed after the game, when I began to search On Military Matters shelves for books on modern Africa as well as buying a Rhodesian Light Infantry shirt.
The last two weeks have seen me hunting down reprints of the Osprey Africa Wars books, digging out a book read two years ago on the South African 32 Battalion, acquiring Chris Cocks’ Rhodesian memoir Fireforce and roundly cursing Mark K. (aka Clambo) for starting this little landslide in my gaming world.
Thanks buddy.
And now, if you will excuse me, I have an order of AK47 miniatures going in to Peter Pig. Ω
Wednesday, January 27, 2010
Work in Progress - 15mm Grav-Copters
Normally I don’t like to display non-finished work; these have been sitting on my workbench since last November. If the topic hadn’t come up on The Miniatures Page, it would never occur to me to put up these pictures.

I've modified two Laserburn 15mm Scythe Jet Copters (available from 15mm UK) to take the wings of Force XXI’s Wraith VTOL Gunship. I realize that a grav frame mightn’t need to look like a ‘copter, however I wanted something that vaguely evokes the MH-6 “Little Bird” for a sci-fi version of “Black Hawk Down” scenario. That’s been under development since last October (I work slow, guys…)
The chin-mounted chaingun is from Stan Johansen’s 15mm/25mm accessories line. 4” clear plexi stands are from Litko.

I had thought to trim off the wing-mounted railguns, since the model is intended as a light support VTOL, but decided that the wings look better as Mel at Force XXI designed them.
Aesthetics are everything.Ω
I've modified two Laserburn 15mm Scythe Jet Copters (available from 15mm UK) to take the wings of Force XXI’s Wraith VTOL Gunship. I realize that a grav frame mightn’t need to look like a ‘copter, however I wanted something that vaguely evokes the MH-6 “Little Bird” for a sci-fi version of “Black Hawk Down” scenario. That’s been under development since last October (I work slow, guys…)
The chin-mounted chaingun is from Stan Johansen’s 15mm/25mm accessories line. 4” clear plexi stands are from Litko.
I had thought to trim off the wing-mounted railguns, since the model is intended as a light support VTOL, but decided that the wings look better as Mel at Force XXI designed them.
Aesthetics are everything.Ω
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